head to head
Dragon Ball Z: TaiketsuvsJames Bond 007: Nightfire
Dragon Ball Z: Taiketsu leans Execution (Competitive PvP); James Bond 007: Nightfire leans Execution (Practiced Mastery).
Dragon Ball Z: TaiketsuJames Bond 007: Nightfire
Axis by axis
Execution5 vs 6
James Bond 007: Nightfire leans harder on execution: Console aim and gadget timing carry campaign and splitscreen
Reads3 vs 3
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization3 vs 4
James Bond 007: Nightfire leans harder on optimization: Route and gadget usage per mission is solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

