head to head
Dragon HillsvsKane & Lynch: Dead Men
Dragon Hills leans Execution (Twitch Chaos); Kane & Lynch: Dead Men leans Execution (Practiced Mastery).
Dragon HillsKane & Lynch: Dead Men
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 1
Kane & Lynch: Dead Men leans harder on reads: Fragile Alliance betrayals add faint human guessing
Variance3 vs 2
Dragon Hills leans harder on variance: random terrain and enemy generation
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

