head to head
Dragon HillsvsTotal Overdose
Dragon Hills leans Execution (Twitch Chaos); Total Overdose leans Execution (Practiced Mastery).
Dragon HillsTotal Overdose
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Dragon Hills leans harder on variance: random terrain and enemy generation
Optimization3 vs 4
Total Overdose leans harder on optimization: Loco moves and combo scoring are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

