head to head
Dragon Quest Heroes: Rocket SlimevsUndertale
Dragon Quest Heroes: Rocket Slime leans Optimization (Practiced Mastery); Undertale leans Optimization (Pure Optimization).
Dragon Quest Heroes: Rocket SlimeUndertale
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Dragon Quest Heroes: Rocket Slime leans harder on variance: Item drops and recruit finds add small unknowns
Optimization6 vs 7
Undertale leans harder on optimization: Learning fixed boss patterns and mercy routes wins
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

