head to head
Dragon Quest VIII: Journey of the Cursed KingvsJones in the Fast Lane
Dragon Quest VIII: Journey of the Cursed King leans Optimization (Pure Optimization); Jones in the Fast Lane leans Optimization (Pure Optimization).
Dragon Quest VIII: Journey of the Cursed KingJones in the Fast Lane
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 1
Jones in the Fast Lane leans harder on reads: Rival players matter little; Jones AI follows fixed logic
Variance3 vs 4
Jones in the Fast Lane leans harder on variance: Job openings, prices and events roll randomly each week
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

