head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Grinding loot and builds through scripted brawler dungeons with friends.

Execution · Practiced Mastery
Loot-driven co-op heist shooter where builds and route knowledge make perfect crimes.
Dragon's Crown leans Optimization (Practiced Mastery); Payday 2 leans Execution (Practiced Mastery).
Payday 2 leans a little harder on execution, though the gap is small.
Dragon's Crown
Positioning and combos matter but generous brawler timing forgives slop
Payday 2
Sustained gunfights and stealth execution under pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon's Crown
Co-op beat-em-up with scripted bosses - nothing adapts to you
Payday 2
Cops and guards follow spawn scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon's Crown
Random loot drops and dungeon variations shape each run's gear
Payday 2
Random vault locations, guard patrols, and escrow rolls
Dragon's Crown leans a little harder on optimization, though the gap is small.
Dragon's Crown
Build crafting, gear scoring and route knowledge drive endgame progress
Payday 2
Skill builds and stealth route planning per heist
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.