head to head
Dragon's Lair II: Time WarpvsFinal Fight
Dragon's Lair II: Time Warp leans Execution (Practiced Mastery); Final Fight leans Execution (Practiced Mastery).
Dragon's Lair II: Time WarpFinal Fight
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Final Fight leans harder on variance: Minor enemy placement randomness
Optimization6 vs 5
Dragon's Lair II: Time Warp leans harder on optimization: The whole game is one memorisable input sequence
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

