head to head
Dragon's Lair asks more than Super Mario World 2: Yoshi's Island, and the gap is optimization.

Optimization · Practiced Mastery
The laserdisc classic that is purely memorising timed inputs.

Execution · Practiced Mastery
A pastel platformer where Yoshi carries Baby Mario and perfect scores demand finding everything.
Dragon's Lair leans Optimization (Practiced Mastery); Super Mario World 2: Yoshi's Island leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon's Lair
Split-second inputs on strict timing windows
Super Mario World 2: Yoshi's Island
Egg-aiming and flutter jumps for 100 percent scores
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon's Lair
Every scene is pre-animated
Super Mario World 2: Yoshi's Island
All enemies are scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dragon's Lair
Unknown prompts only until memorised
Super Mario World 2: Yoshi's Island
Collectibles hidden only until found
Dragon's Lair leans clearly harder on optimization.
Dragon's Lair
The entire game is one memorisable input sequence
Super Mario World 2: Yoshi's Island
Perfect-score runs demand full collectible routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.