head to head
Dreamfall ChaptersvsFears to Fathom: Ironbark Lookout
Dreamfall Chapters leans Optimization (Light / Casual); Fears to Fathom: Ironbark Lookout leans Variance (Light / Casual).
Dreamfall ChaptersFears to Fathom: Ironbark Lookout
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Fears to Fathom: Ironbark Lookout leans harder on variance: First-playthrough dread comes from not knowing the script
Optimization3 vs 2
Dreamfall Chapters leans harder on optimization: Light puzzles and choice mapping, mostly story consumption
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

