head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A story-heavy sequel where puzzle solving takes a back seat to scripted narrative traversal.

Optimization · Pure Optimization
Comedy adventure puzzles solved by matching the right sticker to the right head.
Dreamfall: The Longest Journey leans Optimization (Pure Optimization); Stick it to the Man! leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dreamfall: The Longest Journey
Combat encounters add minor timing demand but are forgettable
Stick it to the Man!
Simple platforming with no twitch ceiling
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dreamfall: The Longest Journey
Scripted narrative continuation with no adaptive opponents
Stick it to the Man!
Mind-reading is a story device, not opponent modelling
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dreamfall: The Longest Journey
Linear story with fixed world states
Stick it to the Man!
Every gag and sticker puzzle is scripted
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dreamfall: The Longest Journey
Reduced puzzle density shifts emphasis to narrative engagement over deduction
Stick it to the Man!
Matching stickers to puzzle locks is the core test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.