head to head
DREDGEvsShadows: Awakening
DREDGE leans Optimization (Systems & Chaos); Shadows: Awakening leans Optimization (Pure Optimization).
DREDGEShadows: Awakening
Axis by axis
Execution2 vs 3
Shadows: Awakening leans harder on execution: Real-time switching demands some dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 7
Shadows: Awakening leans harder on optimization: Puppet-party composition and dual-realm puzzle routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

