head to head
DREDGEvsYomawari: Midnight Shadows
DREDGE leans Optimization (Systems & Chaos); Yomawari: Midnight Shadows leans Optimization (Systems & Chaos).
DREDGEYomawari: Midnight Shadows
Axis by axis
Execution2 vs 3
Yomawari: Midnight Shadows leans harder on execution: Stealth walking and chase escapes need modest timing
Reads0 vs 1
Yomawari: Midnight Shadows leans harder on reads: Spirits follow scripted triggers, not adaptive minds
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

