head to head
Driver: San Francisco asks more than Mafia III, and the gap is execution.

Execution · Practiced Mastery
The body-swapping driving game where you possess any car mid-chase.

Optimization · Practiced Mastery
Revenge-driven open-worlder dismantling a sixties crime empire district by district.
Driver: San Francisco leans Execution (Practiced Mastery); Mafia III leans Optimization (Practiced Mastery).
Driver: San Francisco leans clearly harder on execution.
Driver: San Francisco
Car control still decides chases
Mafia III
Stealth takedowns and gunfights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Driver: San Francisco
AI pursuits follow patterns
Mafia III
Racket guards follow fixed AI
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Driver: San Francisco
Traffic variation only
Mafia III
Open world is static
Mafia III leans a little harder on optimization, though the gap is small.
Driver: San Francisco
Shift ability creates solvable mission tactics
Mafia III
District takeover loop and underboss assignments
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.