head to head
Driver: San FranciscovsMarc Ecko's Getting Up: Contents Under Pressure
Driver: San Francisco leans Execution (Practiced Mastery); Marc Ecko's Getting Up: Contents Under Pressure leans Execution (Pure Mechanics).
Driver: San FranciscoMarc Ecko's Getting Up: Contents Under Pressure
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Marc Ecko's Getting Up: Contents Under Pressure leans harder on reads: police AI scripted patrols, not adaptive
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 3
Driver: San Francisco leans harder on optimization: Shift ability creates solvable mission tactics
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

