head to head
DrivervsOlliOlli
Driver leans Execution (Pure Mechanics); OlliOlli leans Execution (Pure Mechanics).
DriverOlliOlli
Axis by axis
Execution7 vs 8
OlliOlli leans harder on execution: Frame-tight landings and manual flick tricks
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Driver leans harder on variance: Traffic adds mild unpredictability
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

