head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
The 70s-cinema getaway driving game with famously demanding physics.

Execution · Pure Mechanics
High-speed bike control and combat timing over memorised courses.
Driver leans Execution (Pure Mechanics); Road Rash 3 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Driver
Handbrake control and pursuit driving by feel
Road Rash 3
High-speed steering plus melee timing against rival riders
Road Rash 3 leans a little harder on reads, though the gap is small.
Driver
Police AI is mappable
Road Rash 3
AI riders follow patterns, not adaptive minds
Road Rash 3 leans a little harder on variance, though the gap is small.
Driver
Traffic adds mild unpredictability
Road Rash 3
Traffic and rival behaviour inject mild chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Driver
City routes and mission tactics learnable
Road Rash 3
Bike upgrades and track knowledge compound across the career
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.