head to head
Duck HuntvsWarioWare: Move It!
Duck Hunt leans Execution (Pure Mechanics); WarioWare: Move It! leans Execution (Pure Mechanics).
Duck HuntWarioWare: Move It!
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
WarioWare: Move It! leans harder on variance: Random microgame order keeps each run unknown until learned
Optimization1 vs 2
WarioWare: Move It! leans harder on optimization: Each microgame's trick is learned once, then trivial
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

