head to head

Duck Hunt cover artvsWarioWare: Move It! cover art

Duck HuntvsWarioWare: Move It!

Duck Hunt leans Execution (Pure Mechanics); WarioWare: Move It! leans Execution (Pure Mechanics).

EXECUTION7 /10READS0 /10VARIANCE2 /10OPTIMIZATION1 /10
Duck HuntWarioWare: Move It!

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

WarioWare: Move It! leans harder on variance: Random microgame order keeps each run unknown until learned

Optimization1 vs 2

WarioWare: Move It! leans harder on optimization: Each microgame's trick is learned once, then trivial

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Duck Hunt

full breakdown

WarioWare: Move It!