head to head
Dude, StopvsSuperbrothers: Sword & Sworcery EP
Dude, Stop leans Optimization (Pure Optimization); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).
Dude, StopSuperbrothers: Sword & Sworcery EP
Axis by axis
Execution1 vs 2
Superbrothers: Sword & Sworcery EP leans harder on execution: Simple timed parries are the only dexterity ask
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Superbrothers: Sword & Sworcery EP leans harder on variance: Moon-phase secrets are hidden until discovered
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

