head to head
Duke Nukem 64vsFar Cry
Duke Nukem 64 leans Execution (Practiced Mastery); Far Cry leans Execution (Practiced Mastery).
Duke Nukem 64Far Cry
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 0
Duke Nukem 64 leans harder on reads: Enemies are fixed patterns; split-screen rivals are casual
Variance1 vs 2
Far Cry leans harder on variance: Patrols vary slightly per attempt
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

