head to head

Duke Nukem: Time to Kill cover artvsHorizon Zero Dawn cover art

Duke Nukem: Time to KillvsHorizon Zero Dawn

Duke Nukem: Time to Kill leans Execution (Practiced Mastery); Horizon Zero Dawn leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10
Duke Nukem: Time to KillHorizon Zero Dawn

Axis by axis

Execution6 vs 5

Duke Nukem: Time to Kill leans harder on execution: Third-person gunplay and platforming carry every level

Reads1 vs 1

Even - both lean on reads about the same.

Variance1 vs 2

Horizon Zero Dawn leans harder on variance: Some loot and patrol randomness.

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Duke Nukem: Time to Kill

full breakdown

Horizon Zero Dawn