head to head

Dumb Ways to Die 2: The Games cover artvsSuperbrothers: Sword & Sworcery EP cover art

Dumb Ways to Die 2: The GamesvsSuperbrothers: Sword & Sworcery EP

Dumb Ways to Die 2: The Games leans Execution (Pure Mechanics); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).

EXECUTION6 /10READS0 /10VARIANCE2 /10OPTIMIZATION2 /10
Dumb Ways to Die 2: The GamesSuperbrothers: Sword & Sworcery EP

Axis by axis

Execution6 vs 2

Dumb Ways to Die 2: The Games leans harder on execution: Split-second swipes and taps are the entire test

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization2 vs 4

Superbrothers: Sword & Sworcery EP leans harder on optimization: Light environmental puzzles with gentle solutions

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dumb Ways to Die 2: The Games

full breakdown

Superbrothers: Sword & Sworcery EP