head to head
Dune 2000vsToy Soldiers: War Chest
Dune 2000 leans Optimization (Practiced Mastery); Toy Soldiers: War Chest leans Optimization (Practiced Mastery).
Dune 2000Toy Soldiers: War Chest
Axis by axis
Execution5 vs 6
Toy Soldiers: War Chest leans harder on execution: Manning turrets adds aim and reaction demands
Reads3 vs 3
Even - both lean on reads about the same.
Variance2 vs 3
Toy Soldiers: War Chest leans harder on variance: Wave variety and unit outcomes add modest randomness
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

