head to head
Dungeon Keeper 2vsInazuma Eleven GO: Shadow
Dungeon Keeper 2 leans Optimization (Pure Optimization); Inazuma Eleven GO: Shadow leans Optimization (Pure Optimization).
Dungeon Keeper 2Inazuma Eleven GO: Shadow
Axis by axis
Execution3 vs 3
Even - both lean on execution about the same.
Reads1 vs 2
Inazuma Eleven GO: Shadow leans harder on reads: Versus humans adds thin prediction; campaign AI is scripted
Variance2 vs 2
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

