head to head

Dungeon Siege cover artvsGlass Masquerade 2: Illusions cover art

Dungeon SiegevsGlass Masquerade 2: Illusions

Dungeon Siege leans Optimization (Pure Optimization); Glass Masquerade 2: Illusions leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Dungeon SiegeGlass Masquerade 2: Illusions

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dungeon Siege

full breakdown

Glass Masquerade 2: Illusions