head to head

Dungeon Siege cover artvsLost Sphear cover art

Dungeon SiegevsLost Sphear

Dungeon Siege leans Optimization (Pure Optimization); Lost Sphear leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Dungeon SiegeLost Sphear

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

Lost Sphear leans harder on variance: Drop rates and turn order add minor noise

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dungeon Siege

full breakdown

Lost Sphear