head to head

Dungeon Siege cover artvsThe Long Reach cover art

Dungeon SiegevsThe Long Reach

Dungeon Siege leans Optimization (Pure Optimization); The Long Reach leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION6 /10
Dungeon SiegeThe Long Reach

Axis by axis

Execution1 vs 2

The Long Reach leans harder on execution: Light evasion sequences barely tax the hands

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 3

The Long Reach leans harder on variance: Story twists and puzzle states are hidden until discovered

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dungeon Siege

full breakdown

The Long Reach