head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Practiced Mastery
A hand-drawn action metroidvania of aerial combo combat.

Execution · Practiced Mastery
Gravity-shifting action adventure about falling sideways through a floating city.
Dust: An Elysian Tail leans Execution (Practiced Mastery); Gravity Rush leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dust: An Elysian Tail
Combo juggling with forgiving timing
Gravity Rush
Aerial gravity-kick aiming takes spatial control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dust: An Elysian Tail
Enemies never adapt
Gravity Rush
Nevi enemies are scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dust: An Elysian Tail
Hidden areas until explored
Gravity Rush
Authored world, minimal randomness
Dust: An Elysian Tail leans a little harder on optimization, though the gap is small.
Dust: An Elysian Tail
Crafting and ability routes reward planning
Gravity Rush
Gem farming and upgrade priorities
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.