head to head
Dying LightvsFatal Frame II: Crimson Butterfly
Dying Light leans Execution (Practiced Mastery); Fatal Frame II: Crimson Butterfly leans Execution (Practiced Mastery).
Dying LightFatal Frame II: Crimson Butterfly
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 3
Fatal Frame II: Crimson Butterfly leans harder on variance: Ghost randomness in free-roam sections adds unknown-timing variance
Optimization5 vs 6
Fatal Frame II: Crimson Butterfly leans harder on optimization: Ghost weakpoints, film management and route knowledge are optimisable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

