head to head
Dying LightvsOnimusha: Warlords
Dying Light leans Execution (Practiced Mastery); Onimusha: Warlords leans Execution (Practiced Mastery).
Dying LightOnimusha: Warlords
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Dying Light leans harder on variance: Night-hunter encounters bring randomness.
Optimization5 vs 6
Onimusha: Warlords leans harder on optimization: Soul absorption, upgrades and routes are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

