head to head

Dyna Blaster cover artvsKid Icarus: Uprising cover art

Dyna BlastervsKid Icarus: Uprising

Dyna Blaster leans Optimization (Practiced Mastery); Kid Icarus: Uprising leans Execution (Practiced Mastery).

EXECUTION5 /10READS4 /10VARIANCE2 /10OPTIMIZATION6 /10
Dyna BlasterKid Icarus: Uprising

Axis by axis

Execution5 vs 6

Kid Icarus: Uprising leans harder on execution: Stylus aiming through flight and ground combat

Reads4 vs 3

Dyna Blaster leans harder on reads: Multiplayer trap-setting rewards predicting human opponents

Variance2 vs 2

Even - both lean on variance about the same.

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dyna Blaster

full breakdown

Kid Icarus: Uprising