head to head
Dyna BlastervsWarcraft: Orcs & Humans
Dyna Blaster leans Optimization (Practiced Mastery); Warcraft: Orcs & Humans leans Optimization (Practiced Mastery).
Dyna BlasterWarcraft: Orcs & Humans
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 4
Even - both lean on reads about the same.
Variance2 vs 3
Warcraft: Orcs & Humans leans harder on variance: Fog of war hides enemy composition
Optimization6 vs 7
Warcraft: Orcs & Humans leans harder on optimization: Build orders and economy timing dominate
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

