head to head
Earn to Die 2vsLEGO City Undercover
Earn to Die 2 leans Optimization (Pure Optimization); LEGO City Undercover leans Optimization (Pure Optimization).
Earn to Die 2LEGO City Undercover
Axis by axis
Execution3 vs 2
Earn to Die 2 leans harder on execution: Throttle and tilt control matter mildly per run
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Earn to Die 2 leans harder on variance: Obstacle layouts vary lightly between runs
Optimization7 vs 5
Earn to Die 2 leans harder on optimization: Upgrade purchase order is the real progression engine
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

