head to head
EarthBoundvsKing's Bounty II
EarthBound leans Optimization (Pure Optimization); King's Bounty II leans Optimization (Systems & Chaos).
EarthBoundKing's Bounty II
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 1
King's Bounty II leans harder on reads: Enemy AI is scripted; unit targeting is fixed-priority
Variance4 vs 5
King's Bounty II leans harder on variance: Spell proc rates and random loot create variance across encounters
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

