head to head
Neither is simply harder - they are hard in different places. EarthBound demands more variance; Portal 2 demands more optimization.

Optimization · Pure Optimization
A subversive JRPG where understanding rolling HP mechanics and PSI optimization defeats its quirky scripted encounters.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
EarthBound leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Portal 2 leans a little harder on execution, though the gap is small.
EarthBound
Rolling HP meter has very mild timing implication
Portal 2
Portal placement requires some precision but timing is lenient.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
EarthBound
All enemies scripted with fixed attack patterns
Portal 2
No opponent; puzzles are static.
EarthBound leans clearly harder on variance.
EarthBound
PSI randomness, enemy attack variety, and encounter triggers add unpredictability
Portal 2
Puzzles are deterministic with no randomness.
Portal 2 leans clearly harder on optimization.
EarthBound
Status effects, rolling HP strategy, and Franklin Badge usage are solvable
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.