head to head
EarthBoundvsResonance of Fate
EarthBound leans Optimization (Pure Optimization); Resonance of Fate leans Optimization (Pure Optimization).
EarthBoundResonance of Fate
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
EarthBound leans harder on variance: PSI randomness, enemy attack variety, and encounter triggers add unpredictability
Optimization7 vs 8
Resonance of Fate leans harder on optimization: Tri-attack geometry and scratch-damage system are deeply solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

