head to head
EarthBoundvsSacred 2: Fallen Angel
EarthBound leans Optimization (Pure Optimization); Sacred 2: Fallen Angel leans Optimization (Pure Optimization).
EarthBoundSacred 2: Fallen Angel
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Sacred 2: Fallen Angel leans harder on variance: Huge random loot pools across an enormous world
Optimization7 vs 8
Sacred 2: Fallen Angel leans harder on optimization: Deep combat-art modification trees and set hunting
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

