head to head
EarthBoundvsSilverfall
EarthBound leans Optimization (Pure Optimization); Silverfall leans Optimization (Systems & Chaos).
EarthBoundSilverfall
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Silverfall leans harder on variance: Random loot across a large world
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

