head to head
EarthBoundvsSiren: Blood Curse
EarthBound leans Optimization (Pure Optimization); Siren: Blood Curse leans Optimization (Pure Optimization).
EarthBoundSiren: Blood Curse
Axis by axis
Execution2 vs 3
Siren: Blood Curse leans harder on execution: Stealth and occasional melee need only moderate precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 8
Siren: Blood Curse leans harder on optimization: Episodic missions reduce to learnable route-and-timing puzzles
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

