head to head
EarthBoundvsTrove
EarthBound leans Optimization (Pure Optimization); Trove leans Optimization (Pure Optimization).
EarthBoundTrove
Axis by axis
Execution2 vs 3
Trove leans harder on execution: Light action combat with simple dodge-and-attack loops
Reads0 vs 1
Trove leans harder on reads: Other players coexist but rarely oppose you
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

