head to head

EarthBound cover artvsUFO: Afterlight cover art

EarthBoundvsUFO: Afterlight

EarthBound leans Optimization (Pure Optimization); UFO: Afterlight leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE4 /10OPTIMIZATION7 /10
EarthBoundUFO: Afterlight

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 4

Even - both lean on variance about the same.

Optimization7 vs 8

UFO: Afterlight leans harder on optimization: Base economy, research order and squad builds decide campaigns

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

EarthBound

full breakdown

UFO: Afterlight