head to head
EarthBoundvsUFO: Afterlight
EarthBound leans Optimization (Pure Optimization); UFO: Afterlight leans Optimization (Pure Optimization).
EarthBoundUFO: Afterlight
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 8
UFO: Afterlight leans harder on optimization: Base economy, research order and squad builds decide campaigns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

