head to head

Earthlock cover artvsPokemon FireRed Version cover art

EarthlockvsPokemon FireRed Version

Earthlock leans Optimization (Pure Optimization); Pokemon FireRed Version leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE3 /10OPTIMIZATION8 /10
EarthlockPokemon FireRed Version

Axis by axis

Execution1 vs 0

Earthlock leans harder on execution: Turn-based combat has no timing demand

Reads2 vs 2

Even - both lean on reads about the same.

Variance3 vs 3

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Earthlock

full breakdown

Pokemon FireRed Version