head to head

Easy Delivery Co. cover artvsThe Last of Us Part I cover art

Easy Delivery Co.vsThe Last of Us Part I

Easy Delivery Co. leans Optimization (Practiced Mastery); The Last of Us Part I leans Execution (Practiced Mastery).

EXECUTION3 /10READS0 /10VARIANCE3 /10OPTIMIZATION4 /10
Easy Delivery Co.The Last of Us Part I

Axis by axis

Execution3 vs 4

The Last of Us Part I leans harder on execution: stealth-combat needs aim and timing

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Easy Delivery Co. leans harder on variance: Hidden secrets and strange events reward exploration

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Easy Delivery Co.

full breakdown

The Last of Us Part I