head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
A physics contraption puzzle about routing a creature to its food.

Optimization · Pure Optimization
A musical adventure where learning and reversing melodic spells forms a closed combinatorial puzzle system.
Eets Munchies leans Optimization (Pure Optimization); Loom leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Eets Munchies
Placing items is leisurely, no timing pressure
Loom
Musical spell sequences require accurate note input under light pressure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Eets Munchies
Solo puzzle with no opponent
Loom
Fantasy narrative with scripted antagonists
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Eets Munchies
Deterministic contraptions, nothing random
Loom
Deterministic world with no randomised elements
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Eets Munchies
Designing a chain to feed the creature is the solvable core
Loom
Learning and combining distaff spells in the correct order is a fully solvable logic system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.