head to head

eFootball cover artvsSuper Smash Bros. for Wii U cover art

eFootballvsSuper Smash Bros. for Wii U

eFootball leans Execution (Competitive PvP); Super Smash Bros. for Wii U leans Execution (Competitive PvP).

EXECUTION7 /10READS6 /10VARIANCE3 /10OPTIMIZATION5 /10
eFootballSuper Smash Bros. for Wii U

Axis by axis

Execution7 vs 7

Even - both lean on execution about the same.

Reads6 vs 7

Super Smash Bros. for Wii U leans harder on reads: Ledge-trap and landing-trap guessing against humans never converges.

Variance3 vs 2

eFootball leans harder on variance: Physics bounces and pack-pulled squads add noise

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

eFootball

full breakdown

Super Smash Bros. for Wii U