head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Galaxy-spanning space sim about flight and trade.

Optimization · Practiced Mastery
Open-world Monster Hunter with dynamic weather and seamless herd ecosystems.
Elite Dangerous leans Optimization (Practiced Mastery); Monster Hunter Wilds leans Optimization (Practiced Mastery).
Monster Hunter Wilds leans a little harder on execution, though the gap is small.
Elite Dangerous
Flight controls, docking, combat aim
Monster Hunter Wilds
Positioning, wound targeting, and weapon timing
Elite Dangerous leans a little harder on reads, though the gap is small.
Elite Dangerous
Light PvP reads, mostly PvE
Monster Hunter Wilds
Monsters are scripted ecosystems, not adaptive minds
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Elite Dangerous
Procedural galaxy, mission variance
Monster Hunter Wilds
Weather cycles and decoration RNG
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Elite Dangerous
Ship build, trade routes, engineering grind
Monster Hunter Wilds
Builds and monster knowledge trivialize hunts when mastered
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.