head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
Galaxy-spanning space sim about flight and trade.

Optimization · Practiced Mastery
Precisely timing simultaneous character actions to execute optimal stealth routes through fixed guard patterns.
Elite Dangerous leans Optimization (Practiced Mastery); Shadow Tactics: Blades of the Shogun leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Elite Dangerous
Flight controls, docking, combat aim
Shadow Tactics: Blades of the Shogun
Precise timing windows on simultaneous multi-character abilities matter
Elite Dangerous leans a little harder on reads, though the gap is small.
Elite Dangerous
Light PvP reads, mostly PvE
Shadow Tactics: Blades of the Shogun
Guard patrol routes are fixed; no opponent models you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Elite Dangerous
Procedural galaxy, mission variance
Shadow Tactics: Blades of the Shogun
Guard cone randomness is minimal once patterns are learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Elite Dangerous
Ship build, trade routes, engineering grind
Shadow Tactics: Blades of the Shogun
Route planning and ability combo sequencing reduce to near-perfect solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.