head to head
Emily is Away <3vsVirginia
Emily is Away <3 leans Variance (Light / Casual); Virginia leans Variance (Light / Casual).
Emily is Away <3Virginia
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Emily is Away <3 leans harder on variance: Outcomes hidden only on first playthrough
Optimization2 vs 1
Emily is Away <3 leans harder on optimization: Branch map is small and quickly solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

