head to head

Emily is Away cover artvsHarold Halibut cover art

Emily is AwayvsHarold Halibut

Emily is Away leans Variance (Light / Casual); Harold Halibut leans Optimization (Light / Casual).

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION2 /10
Emily is AwayHarold Halibut

Axis by axis

Execution0 vs 1

Harold Halibut leans harder on execution: Walk and talk; nothing demanding

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Emily is Away leans harder on variance: Outcomes hidden on first playthrough

Optimization2 vs 2

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Emily is Away

full breakdown

Harold Halibut