head to head
Emily is AwayvsLSD: Dream Emulator
Emily is Away leans Variance (Light / Casual); LSD: Dream Emulator leans Variance (Pure Chaos).
Emily is AwayLSD: Dream Emulator
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 5
LSD: Dream Emulator leans harder on variance: Dream links and events are opaque randomness
Optimization2 vs 1
Emily is Away leans harder on optimization: Branch mapping reveals the fixed ending logic
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

