head to head

Emily is Away cover artvsSilent Hill: Ascension cover art

Emily is AwayvsSilent Hill: Ascension

Emily is Away leans Variance (Light / Casual); Silent Hill: Ascension leans Variance (Light / Casual).

EXECUTION0 /10READS0 /10VARIANCE2 /10OPTIMIZATION2 /10
Emily is AwaySilent Hill: Ascension

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 1

Silent Hill: Ascension leans harder on reads: Mass audience votes barely allow individual prediction

Variance2 vs 3

Silent Hill: Ascension leans harder on variance: Story branches are hidden until the crowd decides

Optimization2 vs 2

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Emily is Away

full breakdown

Silent Hill: Ascension